RE Garry's chat today... Can we please add an extra bone to necks and animal chests so we can bend the animals better, have spring necks for long-necked animals, and either a set of non-exaggerated motions for them, so they can trot, walk, run, leap and be idle... or import existing motions...More
The last one or two years ai products rapid development, including our own can already use a variety of ai tools to create a variety of ai short animation works, if we use the traditional animation software, we need to create the character, bind the bones, k frame to do the action, but also...More
I hope that when the camera editor is opened, the selected camera's track can appear synchronously on the timeline, so that it is convenient to make keyframes for this camera. 希望摄像机编辑器打开的同时,在时间轴上能同步出现被选中摄像机的轨道,这样可以方便的做这个摄像机的关键帧。...More
It would be really handy if it was possible to select a number of objects in a scene and group them: * This would make the Scene window easier to use when there are a lot of objects, avoiding the need for a lot of scrolling, trying to find specific objects. * Selecting multiple objects would...More
To get amazing performances we really need a play next motion card. We don't always want every motion to return to default pin. Please add this to make puppet stage shine bright....More
In the action list, add preview animations for all actions, or when hovering the mouse over an action in the list, display an animation preview or the first frame image (similar to the frame selector in Adobe AN). The reason is: When there are many characters and actions, it's easy to forget...More
Hello I have a suggestion. Can you make where you can select a blur effect to characters, background and props? Also can you make it where if someone make or edit characters and props in adobe photoshop can be converted to svg inside Cartoon Animator instead of using a external svg editor?...More
First and foremost, I would like to commend you on the sophistication and user-friendly nature of Cartoon Animator 5. It has truly made animation more accessible and enjoyable for creators of all levels. I have a couple of suggestions that I believe could further enhance the user experience...More