This new DRAWING LAYER (a dynamic editable prop) would enhance animations allowing the creator to simply take a stylus or mouse and draw on the drawing layer(s) (vector prop) in any frame using a vector brush or editable vector shape tool, to let the animator/artists add motion lines, enhance...More
Hello, i like to see in the future a mirror option to move arms, legs, feet, hands in the same time. Think this will save a lot of time on the animations...More
I could have sworn that around the same time Cartoon Animator gained the ability to export transparent MOV files that it also gained the ability to import them as well? However after extensively searching the feedback tracker, forum, video tutorials etc. the only thing I could find on importing...More
I just wanted to suggest that it would be nice to look into wind effects in spring bones where they are controlled by the wind even when they are not moved, I feel with this feature, we do wonderful animations added to the spring effects already available. Thank you....More
With the addition of spring bones, I love the random ability to allow the springs to add so much dynamic movement in otherwise static and tedious animation. This suggestion would simply take the spring bones gravity functionality to an object's mass. Imagine being able to simply bring in...More
Hi had a problem when transferring content from CA4 to CA5, that it didn’t finish in the same place of template but in the custom template. I have contacted the support and received this answer: “If it’s the purchased content pack, it’s suggested you install them again in CTA5, and you could...More
Imported SVGs do not seem to support blur. Blur is very useful to create lighting effects such as reflections/shadows on objects or shafts of light etc... Thanks...More
Even if I undock the timeline, when nothing is added to the scene it is not getting resized. We should have the ability to move and resize the timeline even when docked. It makes it troublesome to work with just a few rows of timeline visible and have to scroll every time....More
Iclone has a particle engine, why that cannot be used in CTA5? With springs added, particles could actually interact with springs to create some very cool effects. I understand it is in 3D but particles can be created in 2 axes also. Right now I have to rely on third-party particle engines...More