Hello, it seems when importing sprites through the layer manager with "keep parent transform" enabled following the video tutorial "character Creation with G3 Template" ,the sprite looks like in the zip attached. Way too large. Importing sprites through the sprite editor seems to work fine...More
The face 3-D tracker opens and under settings, for camera it has Animaze Virtual Camera, HD pro webcam C920 and Logi Capture. Only the Logi capture does anything, The Logitech webcam seems to be working fine and the little dots appear on the face as expected, I open Cartoon animator 5 and...More
Doesn't matter how i try, my video export doesn't render correctly as it should. MOVE export. Codec installed working on other projects. https://youtu.be/ne41I2RNu7Q...More
Blinking and face animations in general come along with a voice animation. Why? I have to go into the timeline and delete the thing every time I add a blink. What sound comes with a blink? Why does a happy smile delete my audio? Why? Also, there are still too few options in the category section...More
I made a cartoon actor from a base actor and then switched up some stuff like his face and face parts. Now I can not set hair for him as all of the hairs are off base and make him wild haired or bald on top. I have tried so many things to fix it. Why is it still so hard to work with the Toons...More
Please provide instructions on the product's purchase page re: How to Install the Bonus pack of Alphabet letters for the Instructional Tools, eg: Step 1: Download Manually from your account....More
There is a bug for bone hands where the order relayering tool only moves the hand in front, not the fingers. See the links below for more details https://forum.reallusion.com/538842/Reordering-layers-with-Bone-hands-fingers-stay-behind-the-face https://reccloud.com/u/68fk4df...More
On file of example, when I expand the frames using Ctrl, to other size or the same size (I mean dragging to expand it and make the distance between frames bigger and backing to the exacly same size where the last frame is 40 and released the mouse button) It create a keyframe on "Rfoot" which...More