When trying to create a character head with thick outlines and masks within those outlines, the mask always takes up the entire "face:" layer despite following the correct structure. In the example in the image attached, I created a mask layer that is smaller, the facial elements should mask...More
I've been experiencing this issue with Garry Pye's Toodees characters. When changing the Bone Hands, a Time Warp is created which throws the right arm haywire. I just realized how funny this all is when appreciating the cavemen Toodees. Anyway, I'm able to delete the Time Warps which solves...More
This isn't mine, but the new user might not know how to use Feedback Tacker, and this is something I'm currently interested in, so I'll post it here: yhz511827709: "Hello everyone,...More
It is great news that the new editing power of animator 5.1 has made life easier than ever before Many thanks t the team who have made this possible Also with gif imports or apng...More
Since Reallusion has discontinued support for the OS X platform, we need to discontinue use of your products and go with other vendors. I understand that Windows users exist is higher numbers, but most creative people, artists, animators, and independent production pipelines are all on OS X...More
I had both bonehands named the same RHandBone: in the layers and it caused the whole program to crash. It would be nice if the error log was able to pop up and show where the problem was......More
This has never happened before until today. I purchased the $99 360 head tools and I was gonna update it but it keeps giving me this error message: "Failed to get content information. Would you like to sync the current account's content information?" I logged in the same email account I used...More