99 issues found

0

Votes
Released
that problem its the CC1 character in character creator 3.0 its compatible with 3dxchange and automatly see all rigs and blendshapes but the cc3 character in character creator 3.0 see that character as a custom character.and it takes one hours to apply all the same shapes and the rig. and...More
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Submitted by suikoden123 Nov 2, 2018

5

Votes
Not Reproducible
3dxchange doesn't open. Splash screen, for a sec, then nothing.
Intel(R) Core(TM) i7-7700HQ CPU. Nvidia Geforce GTX 1070 graphics card. updated driver. tried the dpi scaling setting to no avail....More
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Submitted by KTeitsort Oct 17, 2018

0

Votes
Not a Bug
The genesis 3 toebase is dead, When i try to rotate it nothing happend with the toes, Works with Genesis 8....More
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Submitted by j.n1 Oct 8, 2018

0

Votes
Closed
It's my understanding 3DXchange will open a .3ds scene file and allow you to export Alembic or .abc format for import to UE4. My 3ds file contains a PathDeform WSM (World Space Modifier) which doesn't export other than via Alembic, and UE4 can only take such animations via Alembic. No? If so...More
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Submitted by benjy.vc Jul 6, 2018

0

Votes
Assigned
I have raised this ticket originally on 19th May. The previous version, when I bought it, worked perfectly.
I have made clean uninstall, deleted "3dx7Temp" folder and run the "CleanReg.EXE". Uninstalled Reallusion Hub. Downloaded from my account "ic3DXchange7Pipeline_Enu_Full.exe". Switched...More
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Submitted by feelingood Jun 3, 2018

0

Votes
Active
When exporting a character through 3DXchange, it seems to rename the BlendShapes and this is visible in Unity. It is a huge problem for us, because it doesn't recognize the BlendShape animations. We wish to use 3DXchange because we have a ton of animations.
Besides, we use Maya to customize...More
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Submitted by The Simulation Crew May 14, 2018

0

Votes
Released
Hi with this version 7.21 , it is impossible to import imotion after convert fbx to imotion in 3dxchange 7
with last one, of Iclone I did very well why ?
When the convert is ready in screen tell me , " sucefully exported " and when I go to IClone it is...More
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Submitted by danlcort7 Apr 26, 2018

0

Votes
Released
This works well before but after upgraded to 7.21 the 3DXchange no longer detecting my G3F head only model as G3F character and mapping it's bones, expression, etc.
To reproduce this issue:
1. Open DAZ....More
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Submitted by Stylophone Apr 25, 2018

0

Votes
Released
3dxchange does not export BVH files from Daz3d to Iclone. It all started after ubdate 7.21
https://www.dropbox.com/s/4cikrnxxanxmipg/Desktop_3.mp4?dl=0...More
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Submitted by flint1galeev Apr 17, 2018

0

Votes
Released
What i have seen is that since they added there own morphs for the characters that they do not reflect the true expressions. I thought i was losing it when my Gen 3 custom character was no longer blinking his eyes when you click the mouse in face puppet. This actually sucks because i was...More
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Submitted by cheyennerobinson_45 Apr 16, 2018
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