Okey! i can see now in daz studio that the toebase is not skined ,but the toes moves when you rotate the toebase bone. very strange!!??
Update⋯ G3 mesh does not be skinned by G3 toebase bone, so when the toes rotated, can not drive the mesh. This is Daz Content issue. Soya
Hi j.n1, The mesh of the G3 Toebase bone has nothing to do with the skin weight, so the toes cannot be rotated. This is a content issue with DAZ. Soya