I found a bug with 3dxchange, details in attached video https://www.dropbox.com/s/whd0gaupiou4778/GameRecorderProject3.mp4?dl=0 https://www.dropbox.com/s/bkhhpeubzvm5sjh/GameRecorderProject72.mp4?dl=0 https://www.dropbox.com/s/rxosj05zlco64q6/GameRecorderProject73.mp4?dl=0...More
Is there a particular reason why I can not import *.iCloth files - exported from my Character Creator 3.01 character, into 3DXchange 7.5, yet it works for *.iAcc files. I want to import *.iCloth files into 3DXchange, in order to export them as FBX format. Ideally I would like to be able to...More
Sorry for my poor english (Google traduction) I convert V4 (DAZ) to fbx and import it into 3DXChange 7. I convert it to non-standard. In preset I choose DAZ 4 genesis. In Spine page the second vertebra is selected, which is not correct with respect to your manual. So I choose the first vertebra...More
Import any OBJ with an item that can be made into a sub-prop. Make it into a sub-prop (note: do NOT make a sub prop out of a sub prop -- THAT *will* rotate correct). Either export as iProp or bring into iClone and try and rotate said sub-prop. It will fail. Note that the same procedure...More
Hello RL, I got an out-of-memory message plus 3DXchange stuck when I started a batch conversion of about 400 BVH files. The whole size of the BVH is 675MB, so far less than 1 Gb and 3DXchange runs to an out of memory....More
https://www.dropbox.com/s/bk0uamc96h8pqzq/zbrush%20ready%20shapekeys%20with%20hair%20fixed%20for%20iclone.fbx%20-%20iClone%203DXchange%207%202019-11-30%2006-02-41.mp4?dl=0 If I unistall the software and reinstall it works for a little bit but then it stops working and crashes everytime You...More
After 3 times loading in a fbx version 6 files 3dexchange pro 7.01 will stop working and windows will give the following errors. This is getting very frustrating as this has happend twice today alone....More
The program cashes and disappears without a warning or dialogue pop-up. Just gone. My process: 1) Downloaded a tree from Evermotion (sample download)...More