182 issues found

0

Votes
Not a Bug
Not able to check the boxes in the export selection to export without facial bones.
This function does not work and it is creating a huge problem in unity. Although you show this to be an option in your web help guide.
I have wasted many hours on this and would like this to be sorted as soon...More
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Submitted by joe_184018

0

Votes
Not Reproducible
I uploaded the obj file into 3dxchange, And after cliecked select all to go to “open” and import a texture, It ran very smooth. I saved it into an fbx file and tried importing It to mixamo. Then it started glitching COMPLETELY! In mixamo the whole face is glitching every time it moves. Did...More
  •  4
  •  830
Submitted by Mekhifire

0

Votes
Active
Expression editor should allow numeric input from a load profile. ( Instead of a Fail to load error message input profile numerically.)
Allow to test expressions and visemes combination in Expression Editor....More
  •  1
  •  826
Submitted by Dragonskunk

1

Votes
Not Reproducible
hello! I'm having serious trouble with 3dxchange!
I'm importing a model used by Daz gen3 and gen8. When prompted it asks if I would like to convert to a non standard talking character and I click yes.
than after it loads, the non standard button is highlighted and the facial expression key...More
  •  2
  •  822
Submitted by Purpl3Pix

2

Votes
Not Reproducible
This is what I've had to do to get it to work, after reading a number of comments and reloading the software time and time again.
(1) I load 3DX 7 - Dx11.reg, then launch it from the bin folder and I get a message Load MSX error, but it loads and works?
I close it down, try and launch it from...More
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  •  821
Bug
Submitted by brianalanlang

0

Votes
Not a Bug
Hi,
I have noticed that the iClone_Daz_Genesis_Extension_v4_IC7 files for DAZ Genesis 1 and 3 are not loading sufficient facial data in DAZ 4.11 timeline, which won't load facial expression data in 3dx7, as shown in the screenshots and videos in zip file. I followed tutorials for Genesis 2...More
  •  1
  •  814
Submitted by LFA

0

Votes
Assigned
I am trying to import my Delorean model. The file is a OBJ file that is about 364K in size and has a little over a 2.5k Face Count.
When I tried to import the file the first time, 3DXChange just closed without any error.
When I tried to import the file the second time, it complained about a...More
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  •  811
Submitted by Lord Ashes

0

Votes
Active
I was wondering character setup converting to non standard model for presets where you have a daz3d preset and 3dmax etc can you mkae a unreal and a unity3d plus mixamo presets drop down tab? I usually buy a lot of animations from unity3d and unreal and it would be cool if I didnt have to...More
  •  0
  •  807
Submitted by imaginationseven7

0

Votes
Not Reproducible
The Mixamo site is providing fbx version 6.1 or 7.4 files, but in 3DXChange a message appears saying that it is only compatible with fbx 2011, does not apply the character's animation. And when sending to Iclone 7 it is not possible to assign any movement to the character. Could you help me...More
  •  2
  •  802
Submitted by adieledaia

1

Votes
Active
I know that iClone needs standardized characters but I want to be able to set up a character in a more relaxed pose.
Then when done it can then be set in a T pose upon export....More
  •  0
  •  800
Submitted by Dragonskunk
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