182 issues found

0

Votes
Closed
hello
The update 7.45
3DXchnage does not import the face bones properly. you can not move anything in the face. The same figure Gnenesis 2 in CC3 it ok. CC3 imports the facial bones correctly. I cant import a Genesis Charcter with 3DXchnage properly...More
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Submitted by hj Feb 3, 2019

0

Votes
Closed
When you get genesis 8 in to 3dxchange 7,4 the feet poses wrong.
when you imported this in to iclone the feet is still wrong. Ex in motion puppet
the feet is still wrong....More
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Submitted by j.n1 Feb 2, 2019

0

Votes
Closed
I'm not sure whether this is a Daz bug or a 3dxchange bug, but when I try to export Genesis 8 characters from Daz and load them into 3dxchange, the eye-lashes are offset from the face (see attached pic). Moreover, when I export the character from 3dxchange to iClone 7 for animation, the eye...More
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Submitted by Hookflash Feb 2, 2019

1

Votes
Active
I am working with a character exported from DAZ who's exported facial morphs no longer match what I am seeing inside of 3DXchange.
In the attached images, you can see the 'Ah' viseme applied to character inside of 3DXchange and MODO respectively. For the latter, you can see the lower lip goes...More
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Submitted by shane.berezowski Jan 31, 2019

0

Votes
Not Reproducible
Morphs that are exported from 3DXchange from a character's Face Setup>Expression Editor list don't have the same exact orientation as the figure, if you load a morph into Morph Creator, you will notice it will shift location slightly, but the bones stay in place. Because of the difference,...More
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Submitted by eternityblue Jan 11, 2019

0

Votes
Released
Hello,
When importing Genisis 3 & 8 characters, I get a problem with legs and Shoulder/Arms, Please see attached images.
One image contains the same character once as Genisis 3 (right) version and the second as Genisis 2 (left), notice the legs and shoulders/arms in the G3, and it is correct...More
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Submitted by hishamzr Dec 24, 2018

0

Votes
Active
I do as written in the documentation:
http://manual.reallusion.com/3DXchange_7/ENU/Default.htm#3DXchange_7/Pipeline_7.0/04_Modify_Page/Character_Section/Manually_Setting_T_Pose.htm
Make sure the grid is On (Shortcut: Ctrl + G)....More
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Submitted by dogged2003 Dec 5, 2018

0

Votes
Active
Bug happens with most of the other product installers(iClone/CC3 etc) as well.
Very noticeable with the pipeline bonus installer of causing catastrophic error on installer until I tried moving the installer from USB to C drive.
Needed to fix some Reallusion related registries as well after...More
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  •  940
Submitted by BlazesRus Nov 26, 2018

0

Votes
Released
- Issue Severed Pipeline to Game Engine (Broken..Cannot Use Software)
- Detailed PNG screen shots attached.
- Latest Updates from 2018NOV17...More
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  •  2242
Submitted by OlanderDA Nov 18, 2018

0

Votes
Not a Bug
Hello! I have fbx file wirh character. I need to animate it in iclone. I have finished all steps in Characterization Mode with bone structure then i want to make Mapping Facial Bones. With eyes is ok, but jaw bones not. I choose jaw bones for jaw map but jaw bones dont't move the jaw. I cant...More
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Submitted by elevkoi Nov 15, 2018
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