Exported a tire from Blender using OBJ and the FBX file format. Importing the tire using the OBJ file causes crash (issue for this problem is already open). Importing the tire using the FBX file causes the geometry and UV mapping to be imported incorrectly....More
I do as written in the documentation: http://manual.reallusion.com/3DXchange_7/ENU/Default.htm#3DXchange_7/Pipeline_7.0/04_Modify_Page/Character_Section/Manually_Setting_T_Pose.htm Make sure the grid is On (Shortcut: Ctrl + G)....More
When trying to export a prop from WWII Figther Hanger Deck>Fighter-01 to .OBJ the UV get messed up. Example video: https://www.youtube.com/watch?v=xl_u9c5wlXQ This seem to be only an issue with some props. Newer props seem to work fine....More
I successfully converted bvh files (as non standard rigs) by selecting Maya HumanIK and exported to imotion stored in iclone custom. After applying, the motion works but keep using the Tpose. How to solve this problem ? Sombat...More
Some content that is exported through 3DXChange using the Export OBJ option results in some of the mesh missing in the exported file. This occurs with only some content but a large selection of my own content cannot be exported via EXPORT OBJ due to this issue. I have not been able to identify...More
Since updating to 7.1, presets for mapping the nodes are completely broken. None of the presets that previously worked under 'Convert to Non-Standard' work at all. I have to manually map the bones each time and upon converting this way, the animations corresponding to my model that I attempt...More
I have downloaded mixamo character but I am not able to import it into 3dxchange as it crashes every time. Annoying indeed. Can you please help....More