Hi with this version 7.21 , it is impossible to import imotion after convert fbx to imotion in 3dxchange 7 with last one, of Iclone I did very well why ? When the convert is ready in screen tell me , " sucefully exported " and when I go to IClone it is...More
This works well before but after upgraded to 7.21 the 3DXchange no longer detecting my G3F head only model as G3F character and mapping it's bones, expression, etc. To reproduce this issue: 1. Open DAZ....More
3dxchange does not export BVH files from Daz3d to Iclone. It all started after ubdate 7.21 https://www.dropbox.com/s/4cikrnxxanxmipg/Desktop_3.mp4?dl=0...More
What i have seen is that since they added there own morphs for the characters that they do not reflect the true expressions. I thought i was losing it when my Gen 3 custom character was no longer blinking his eyes when you click the mouse in face puppet. This actually sucks because i was...More
Export failed. Please check your access right to the folder and disk space. I opened an .fbx in 3DXchange7 (v7.21) which was an animated avatar created in iClone7 to do a transform (Align To Center) and then export as fbx. Then I get the Export failed. Please check your access right to the...More
Whilst trying to export a quadruped character I rigged in Blender 2.79 to Iclone via Convert to Non-Human, this error was displayed: Export failed. Please check your access right to the folder and disk space. I uninstalled 3DXChange then reinstalled and still got the same error message. I...More
Exported Daz Genesis 3 characters that have the latest facekey DUF applied no longer automatically get their face shapes assigned in 3dXchange expression editor. Head movement works but nothing else. This makes it practically impossible to use Genesis 3 characters as mapping all the shapes...More
1. I have a custom pbr base color, normal and roughness texture on my cc character for the head only. 2. I export it to iavatar and open it in 3dx 7. 3. It loads for a while and then program stops responding and crashes....More
I'm not sure this is a bug, or by design. I imported and characterized a DAZ G3 (G3 and G8 have facial bones). Sent to iClone and loaded a Motion+ file that had both body and facial motion....More