Issue 3794
Facial bone motion not exported.
I'm not sure this is a bug, or by design.
I imported and characterized a DAZ G3 (G3 and G8 have facial bones).
Sent to iClone and loaded a Motion+ file that had both body and facial motion.
Collected clip and applied it to 3DXchange. It would then play fine on the model.
Exported FBX and opened in Blender. The facial bones were not animated.
Also tried BVH, but 3DX gave a permission error. A regular (body only) motion exported just fine as BVH.
Submitted byRampa
Feb 26, 2018