I am using 3dxchange 7 Pipeline to import Mixamo animation [FBX file] to iClone. when I try this then "Apply to iClone" button is not active and also the Animation is not running I am using this tutorial for reference ::...More
When I installed 3dxchange, the attached window screenshot told me that some limitations will apply. While the latest version of iclone is installed ok. Same when I send items from iclone to 3dxchange....More
Hi, I already patched the EXE so it can handle 4Gb, without it, most of the items will not import. With the following 2 files, I will get an error about unknown file after a while...More
Hi. I have outlined the issue with the FBX animation export below. I have attached the replication project files here. Please fix it ASAP. This is a bug of the highest severity. It makes 3dxchange unusable. Unable to attach project. So, sharing the gdrive upload link. https://drive.google.com...More
I noticed that all FBX animations I export from 3DXchange 7 seemed to be freezing at a certain point. It turns out the animations were being exported in full, but 3DXchange 7 was doubling the total track length, so the last half of an animation was always empty. For example, if I export an...More
DAZ characters exported to 3DXchange open as iProps and cannot be converted. The "Convert to Non-Standard" box is disabled. All of the facial morphs show in the Expression Editor box but are disabled....More
Thanks for releasing iClone 7 and 3DX7 :-) I installed first iClone 7 (in the default location), then its resource pack and now 3DX7. To my surprise, there is a "Reminder" message when starting 3DX7: "Some functions will be disabled. Please install iClone 7 first". Which is unexpected and...More