182 issues found

0

Votes
Closed
DAZ characters exported to 3DXchange open as iProps and cannot be converted. The "Convert to Non-Standard" box is disabled.
All of the facial morphs show in the Expression Editor box but are disabled....More
  •  1
  •  1081
Bug
Submitted by charleshoover885

1

Votes
Active
Having just purchased 3D Xchange 7, I was expecting to see a better appearance for the layout. The previous version it is EXCEEDINGLY HARD TO SEE THE CONTROL PANEL - WHY could this not be fixed? I can barely READ the menus, & so why is there is NO option to make the text/fields bigger? This...More
  •  3
  •  1080
Submitted by Rogue Anime

0

Votes
Assigned
The expression editor hides the jaw hierarchy when you switch to the muscle tab.
I cannot set the lower lip in any of the muscle expressions....More
  •  6
  •  1072
Submitted by dangerdonaghey

0

Votes
Released
Exported Daz Genesis 3 characters that have the latest facekey DUF applied no longer automatically get their face shapes assigned in 3dXchange expression editor.
Head movement works but nothing else. This makes it practically impossible to use Genesis 3 characters as mapping all the shapes...More
  •  5
  •  1070
Submitted by Dr. Nemesis

0

Votes
Assigned
I'm having a problem in 3DXchange when trying to load a FaceAnimProfile onto a Daz Genesis 3 character model.
So far I have built the model in Daz and applied the "DAZ Genesis Extension" files. Then I exported the model to iClone through 3DXChange. When I had the model in iClone I noticed...More
  •  2
  •  1070
Bug
Submitted by daytimestudio

1

Votes
Assigned
Taken from Case 173397
Reproduced in Support team by Rampa
--------...More
  •  2
  •  1069
Submitted by JohnRourke

0

Votes
Closed
I found another bug with anatomy of daz characters after update in 3dxchange 7.2, namely pelvic bones are duplicated and the button "Convert" is not activated.
Details in attached video
https://www.dropbox.com/s/y0lx4bp99r6f9i3/GameRecorderProject76.mp4?dl=0...More
  •  4
  •  1037
Bug
Submitted by flint1galeev

1

Votes
Assigned
We were experiencing weird/glitchy animations when playing the animations back in 3DXchange. Now we aren't experts on this program so we thought it would be best to contact you directly.
I imported the animations like normally, and when playing back different parts of the joints start having...More
  •  0
  •  1036
Submitted by niebuhrgfx

0

Votes
Assigned
Some content that is exported through 3DXChange using the Export OBJ option results in some of the mesh missing in the exported file.
This occurs with only some content but a large selection of my own content cannot be exported via EXPORT OBJ due to this issue.
I have not been able to identify...More
  •  6
  •  1014
Submitted by Lord Ashes

0

Votes
Active
Would be nice with all the different work flows, people use with Iclone, to have export options as well as predefined options. Such as axis orientation, FBX version, scale, and ASCII options, when exporting in FBX.
Nobody does FBX perfect but more accessibility and options will help people...More
  •  0
  •  1013
Submitted by paulg625
1 ... 5678 9 10111213 ... 19