STEPS: - Import a DAZ non human character with face morphs (FBX 2012, usual recommended parameters from RL videos) - Set to non-standart for later animation in iClone - Rigging using the proper bone assignation method / skeleton has the green button on - Preview tests are ok in active mode
PROBLEM: - Convert button is grayed, impossible to assign the new mapped rig
Hi abbalamm,
Can you provide your FBX file to us?
Molly
Reallusion
Feedback Tracker Admin
Thank you for your feedback.
Please provide your FBX file to help us identify the problem. Attach the file in your next comment. If the file size is larger than 10MB, you can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and put the link in your comment.
You can use Private Comment if you want to keep it private.
Your help is highly appreciated.
Molly
Reallusion
willdegra
For me it was checking the active box:
1
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