Issue 6825
Convert option grayed out when transforming to non-standart character
INSTALLED PRODUCT: iClone 3DXChange 7 Pipeline
INSTALLED VERSION: 7.61.3619
STEPS:
- Import a DAZ non human character with face morphs (FBX 2012, usual recommended parameters from RL videos)
- Set to non-standart for later animation in iClone
- Rigging using the proper bone assignation method / skeleton has the green button on
- Preview tests are ok in active mode
PROBLEM:
- Convert button is grayed, impossible to assign the new mapped rig
Attachment:
-
DAZ_Nonstandart.png
-
DAZ_Nonstandart_2.png
Submitted byabbalamm
Apr 29, 2020