I am currently following the issue same as here. https://discussions.reallusion.com/t/issue-with-scale-when-using-crowd-sim-in-omniverse/12758 However, I have also encountered with scale mismatches between iClone and Omniverse. The world scale appears to be 100:1. I wonder if there is any...More
1- Depending on where you want to place a prop in a scene it appears very often at an infinit distance. Even you place it for example on or near the shoulder of a char or something. As higher you place it in the scene as farer away its placed. See attached image....More
This seems like it could be an easy fix for clothing compatibility - the vertex shader(spring joint) code that tells the vertices' of clothing to follow the skin should also be used with soft cloth....More
Hey, I animated a scene in iClone and I seem to have an issue when exporting to blender. I have a full scene, with blink and look at other characters. When I import it to blender, the look at feature seems to not work and my characters are not blinking or eyes tracking the object. Any suggestions...More
1 Create any AI mocap animation from WD and download the mocap fbx to your PC 2 In iClone use any CC4 actor to start ( I used Kevin, Mannequin Male, Motion Dummy, etc.) with the same result. 3 Locate the AI WD mocap file on your selected download folder and drag and drop it over the CC4 Actor...More
I can't get the cloth props to work. Everything is on: Activate Physics, Object Gravity, Soft Cloth, and the cloth props do nothing and stay static....More
After selection of Edit Motion Layer, there is no tool pop up panel, no IK / IF tool, no add keyframe tool. Only solve is manually select model's points, make movement but CANT ADD KEYFRAMES THIS IS THE 3RD TIME THIS HAS HAPPENDED. SO FRUSTRATING....More
After selection of Edit Motion Layer, there is no tool pop up panel, no IK / IF tool, no add keyframe tool. Only solve is manually select model's points, make movement, and then manually add keyframe. THIS IS THE 3RD TIME THIS HAS HAPPENDED. SO FRUSTRATING....More
1. Make a chain of bones and import it like a prop. 2. Try to move the bones, fk works. 3. Ctrl - click on bone at bottom of chain to make it blue, then click on a bone higher up in the hierarchy to make it yellow....More