Votes
0
Product:
iClone 8
Version:
8.52
Status:
Active
Issue 11667
Clothing Follows vertex shader (spring joint) but doesn't follow the vertex of Soft/Cloth Body Physics
This seems like it could be an easy fix for clothing compatibility - the vertex shader(spring joint) code that tells the vertices' of clothing to follow the skin should also be used with soft cloth.
OS: Windows 11
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Submitted byAscensi
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