48 issues found

3

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Active
The recorded animation in Unreal using Live Link and Recorder has some missing frames.
Repro steps:
- Live Link iClone scene with mutliple characters (we had 9 all also with props)...More
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Submitted by Legacycz

0

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Released
Rokoko and Iclone are not linked.
The following error appears.
Received unknow data, plase try either way to recover...More
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Submitted by cutefighterss

0

Votes
Released
I made an animation with Caterpillar:
https://www.reallusion.com/ContentStore/Pack/adventure-pack-multi-purpose-caterpillar-vehicles
I transferred ground meshes from UE to IC and made terrain....More
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Submitted by toystorylab

0

Votes
Assigned
Upon trying to connect iClone 8 with Rokoko through the Motion LIVE window, this error appears:
Received unknown data, please try either way to recover:
1. Please try to connect again....More
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Submitted by alex.dai

0

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I get an error when I try to send data to unreal engine.
I had accidently erased the camera blueprints.
I tried to add them again and I didn't have any luck. I tried to create a new project and tried....More
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Submitted by udithah.backup2023

0

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When sending an animation to Unreal 5.4 from iClone via the live link plugin, there is some sort of issue with the root bone data being transferred -- such as rotation. You can't tell unless you are viewing the animation in a pose search database. When viewing in sequencer, the animation is...More
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Submitted by rebekahlouise

0

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Active
I have a big problem. I don't know if it's a bug or something I'm not doing right. This error occurs when I import CC Character!
I am using iClone 8.42.3014.1, Unreal Live Link -1.31.28.1
Unreal Engine 5.1...More
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Submitted by nikofilm

0

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*If imported to iClone, realtime occlusion and frustum culling tool would/should need to be applied but could be limited to scene/chunk size in the beginning.
Rendering is too heavy on iClone resources if users are forced to see a vast landscape in the viewport at the same time unless you...More

0

Votes
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Think fast, video AI based on keywords is just around the corner. If people can, they will - drop manual animation and native rendering for a complete solution at a fraction of the cost. This is perfectly fine, no worries of the possibility of users ditching ic8 or cc4 in the future, because...More

0

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We would like to be able to do a quick lighting change across an entire episode of project files when decisions have changed.
Additionally, It would be very helpful if the lighting environment include separate HDR sun, sky and cloud layers that can be animated....More