26 issues found

1

Votes
Active
Morphs based on Joint rotation or Pose. A plugin existed in the past but it won't come back for Iclone 8.
It is super useful to fix poses, add muscle deformations, etc etc...More
  •  0
  •  209
Submitted by Jon Snow

2

Votes
Active
An optional Window that displays the Undo History stored in memory.
The user could open this window to view their history after making an error or experimenting.
This allows users to bypass the need for excessively undo/redo and can save time and work from being lost....More
  •  0
  •  244
Submitted by heybryanbigler

0

Votes
Assigned
Morph edited mesh vanishes on camera distance....More
  •  5
  •  303
Submitted by vk6878477

9

Votes
New
Let me start by saying that Morphs handling by Morphs Creator in IC8 has been improved.
For the most part importing OBJ files has been stabilized in many aspects.
There are however some critical issues which need to be addressed in both IC8 and CC4....More
  •  3
  •  494
Submitted by 4u2ges

0

Votes
Active
I was under the impression I could lip synch a character, so my situation is like this.
I have 3D Mesh and Boned Cat,
I am trying to work out how to convert it or map it to be able to use the lip synch....More
  •  1
  •  283
Submitted by tipton

0

Votes
Not Reproducible
When importing an FBX created with Blender, multiple Shape Keys were previously detected as Morphs, but iClone8's Morph Creator does not detect them anymore. This occurs when importing an object created in blender with multiple shape keys and exported as FBX. In the past, I would get an alert...More
  •  2
  •  363
Submitted by miwm777
12 3