Dear Reallusion team, as the title says, linking a prop to a character or another prop and unlinking it at a different position, reverts the prop to its original starting position. Video-link attached to replicate the issue https://youtu.be/jtuQHauaw1o...More
Hi, I create character animations in iClone 8 and record facial expressions and eye blinks with Face Puppet before exporting them as FBX. However, when I import the FBX into Cinema4D or Twinmotion, the facial animation does not work. Also, in the online manual (https://manual.reallusion.com...More
Being able to export compositing elements such as normal, depth, and object ID mattes for use in software like Nuke or After Effects would be convenient. This is similar to the capabilities of the now-discontinued Iray plugin, which I do not own. At times, a simple render is all that's needed...More
after importing xsens animation data using the xsens profile, thumbs are consistently rotated backwards.From the first frame of the T-pose the thumbs are backwards. Something about the motion profile doesn't work with the thumbs, we need an update to the xsens profile....More
Dear Reallusion Team, Another big issue since the latest update. Iclone crashes when lip viseme keys are placed in the timeline and you try to play or scrubb trough the timeline. Overal IC8 is very unstable since the the newest update. Many random crashes are happening too additionaly...More
I'm not sure if it's just me, but since installing the latest update of iClone 8.5, CC4 and Autosetup and Live Link, I'm getting terrible results on my characters facial expressions after exporting to Unreal: It seems like everything is exaggerated causing: 1. My characters eyebrows and hairline...More
Since updating to 8.5 I am unable to cut expression clips without losing all my expression animation. When I attempt to cut an expression clip in two using Break in the right-click menu of a clip on the timeline the first half gets a strange new arrow icon and the second half loses all its...More
Twisted deformotion of the thumb: 1:The standard character creato4.0 always occur Twisted deformotion of the thumb 2.The non-standard CC with the bone ofmiximo is normal...More
It would be incredibly useful to have the ability to layer multiple animation clips on top of each other in iClone 8 like in many other programs eg. Unity . Blend animations more easily and selectively mask specific parts, such as applying just the hand movements from one pre-existing clip...More