iClone8's drawing is of poor quality and cannot be shown to everyone without Unreal Engine, but if you use Unreal Engine for drawing, you can use metahuman from the beginning, so there is no point in using iClone8. The drawing engine of Character Creator 4 seems to be different from iClone8...More
Just wondering why i all of a sudden cant install the auto setup annymore? the plugin does not show up, and the icon offcourse is not there eather. I copy the content and plugin folder over, and restart just as i should. Also i get the message when transfering that auto setup is missing so...More
Likely first of its kind available to artists & venues/theme parks to simulate UV Reactive paintings and graphic designs either from photos of a painting or Graphic Design straight from the Image editor made into a texture that will cause brighter highlights on models/textures that use fluorescents...More
There's being a recurring issue with Iclone -> Unreal Engine Workflow, since I started using this product, it's always popping in forums and discussion threads but there's no definitive answer, over the years the reallusion team has made decent strides to assist with this issues i. Exporting...More
I created an animation using Cascadeur, it’s a punching animation in which the root moves forward with the player but does not rotate nor does it move side to side. I imported this animation into iclone, applied gestures and facial animations. Then ported the animation into UE5. Now with the...More
First of all, we need WASD movement hotkeys like in Unreal Engine. At least it should be added as an option for those who want to use it that way. It really complicates the work. Secondly, the development of Unreal Engine plugins. Plugins that work better in old versions give worse results...More