I'm not sure if anyone else is having this problem but every time I try to export an animation all of my textures are being deleted off my models and scene so the project is blank, I've even tried lowing the resalusion andf still the same issue, this has never happened to be me before (I've...More
Since I updated to 8.41 the curve editor no longer works The layer curves show, but none of the points can be selected. the point simply whites out and cant be moved whether a single point is selected or a block nothing moves....More
I have been using iClone to work on my projects without any problems. However, recently, I encountered an issue where I am unable to open a specific iAvatar file. This file previously opened without any issues, but now it fails to load. Other iAvatar files seem to open correctly, which leads...More
Hello, when using Fog on a sky "Fog influence" it makes the sky completely dark. I would expext a slider or something that can determine how much the fog has influence on the sky. If this is intended, please take this report as a suggestion. I add a screenshot and a link to a project below...More
As the title says, it fails to load an iAvatar that I created with accurig. Whatever I make with CC4 that I want to import to iClone gives this error. I've tried with everything, not only my own models, but with the base characters, with anything you can imagine... I always get the same error...More
Since the last update when I export a file Render Both in CC4 and iClone if I use the Max texture size output the resulting Image or Move Regardless of the format of the file chosen it comes out without the texture see attached images. Now I'm not attaching the movie because it's way too large...More
If you break an unkey framed flat character motion clip then try to use the align function the program locks up, requiring iclone to be forced closed. However if you flatten the motion clip after breaking it the align function works fine. I was previously able to align broken clips without...More
Transfer prop to Unreal Engine using Live Link. Activate the prop for synching. In UE 5.3 viewport the prop auto rotates 90 to lay down on the grid/ground. Then toggle off the sync for the prop in iclone or unreal and the prop stands back upright...More
Transfer Props or Character from iClone 8 to Unreal Engine 5.3 using Live Link Plugin (Auto Setup v1.34 and Live Link v1.61). Look at any Actor which has materials applied. Note that Materials are transparent due to Material Property Overrides -> Blend Mode being set to "Masked" as opposed...More