479 issues found

0

Votes
Closed
First physics issue: I was trying to setup a scene with my polar bear which uses displacement and soft cloth physics so the displacement/fur works with the wind (which it does work properly with any animations directly from the cc4 player but not from the content library even if they are the...More
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Submitted by Ascensi Nov 6, 2023

0

Votes
Released
Something strange has been happening to me for a few days... While I was producing different commissions for my clients, I suddenly had multiple crashes for no reason. As soon as I opened a project, I had a crash. I obviously panicked because I had to finish projects. So I did several searches...More
  •  6
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Bug
Submitted by Leowald Nov 1, 2023

0

Votes
Active
At some point the Y rotation value on MDC of all clips turns to: -5486129280331904940316308448307637551867256351261063319178734359907556833807364995404144277218602287983627409828869311300401764923574723196575870640371069980966303440308819474410508720386432260162144672606804926544688285314320429401909517966970333183793356679169621623816316010332646431534928025744310272...More
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Bug
Submitted by animaliok Nov 1, 2023

4

Votes
Assigned
I am exporting a character to UE 5.3 and using Subivision Mesh.
If the subdivision Level is 1 or 2, then the character is successfully imported into the UE, but I see errors in the log, see file SUB12_Err.txt
If the subdivision level is 3, then the import into the UE ends with the crash of...More
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Submitted by smaga388 Oct 31, 2023

0

Votes
Active
Last night I purchased several plugins and unzipped the files and placed the folders in the Bin64/OpenPlugin folder as instructed: Only 1 out of all of them has shown up in the Plugin folder. Many are G-tools, such as RoadBuilder, Building Creator, StairBuilder, and BuildingBlocks. Out of these...More
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Bug
Submitted by straubwill Oct 27, 2023

0

Votes
Active
Problem
1. I have a soft cloth plane and a sphere merged because they both contain skin weights connected to each other.
2. When using the Prop Puppet tool, it only works with objects/non avatars with physics enabled - I can enable soft and rigid body for each within the multi-mesh prop but...More
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Submitted by Ascensi Oct 25, 2023

0

Votes
Active
I face to the bug between cc4 and iclone8 and decide to update my iclone but it say you can not update because of trail version . I unistal it and want to instal and it tell me again about a trail version product. i have licence . what is the problem?...More
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Bug
Submitted by info_762290 Oct 25, 2023

1

Votes
Active
I exported the character to UE 5.2 with subdivision mesh level 2
after which the character’s nails in the UE viewport began to flicker strangely (see screenshot).
How to get rid of this flicker?...More
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Submitted by smaga388 Oct 23, 2023

0

Votes
Not a Bug
Trying to get motion link to simply work with a motion from iClone in CTA5. I am getting strange bone positionings when I try and use a motion in iClone.
https://youtu.be/pj7oBRJdbgE...More
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Submitted by boxels Oct 21, 2023

0

Votes
Not Reproducible
Please refer to my previous ticket.
Enclosed is the system information.
Please provide CC4.31 and IC8.31 installers that are working so we can reinstall the previous version to continue with our work while the development team investigates the issues with the new version pushed today....More
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Submitted by Jeasy Oct 20, 2023
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