358 issues found

0

Votes
Not Reproducible
Clicked on character in timeline. Clicked the down arrow for more character features. I see the gestures and body but no viseme track. The track has been recorded and is present but I cannot edit the track...More
  •  1
  •  260
Submitted by kunnu.mehrotra

3

Votes
New
Hello,
Since the iClone 8.1 update I can't import properly my animations from Glycon (look at the attached file)
The only solution for the moment is to import with 3dxchange to iClone 7, save the animation and export to iClone 8....More
  •  0
  •  260
Bug
Submitted by Leowald

0

Votes
Not a Bug
When applying motion live data stream from xsens:
1. Open MVN animate
2. Load up animation to stream...More
  •  1
  •  437
Submitted by darkoliberati

0

Votes
Released
When linking the character to a box (or whatever), after unlinking, motion direction rotates wildly....More
  •  2
  •  942
Submitted by cailoret2

0

Votes
Released
as that shown on image it has an UI bug on iClone 8.1 motion correction panel ......More
  •  0
  •  263
Submitted by davood.kharmanzar

0

Votes
Assigned
Hello. In aculips my talking style editor window won't open. I rt-click on the word in the viseme portion of the timeline, I clicked the TSE icon above the timeline and it wont open. Is there a new update? I am running 8.02.0718.1 currently in Windows 10. Also, when i double click on the viseme...More
  •  2
  •  243
Bug
Submitted by KGD

0

Votes
Released
if you enable toon shader, the shadow doesnt cast on the floor if you enable that floor as dummy but to receive shadows
this was working in iclone 7
see attached images...More
  •  3
  •  992
Submitted by ahingel

0

Votes
Assigned
when you scroll in a modify tab (or ANY tab) to find a certain parameter its very easy to accidently change values in the select boxes ...
You expect the software to scroll the CONTENT of the tab, but it changes the VALUE!!
It took me a while to realize this strange behaviour .... and i was...More
  •  0
  •  210
Bug
Submitted by c68

0

Votes
Released
-open any project with facial animation in IClone (I'm on 8.02.0718.1)
-Export FBX (Unity 3d) with Mouth Open as Morph checked
-Upon import in Unity, only the Jaw animation can be seen, all other facial blendshape animation has not been exported/imported...More
  •  1
  •  1144
Submitted by paul.vanderlaan

0

Votes
Assigned
In 3dxchange and iclone 7 the normals imported correctly when you export an fbx with modified normals from blender
in iclone 8 and cc4 the normals turn back to the default state when you import the fbx with the modified normals
see the images attached...More
  •  0
  •  244
Submitted by ahingel
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