1661 issues found

0

Votes
Not Reproducible
I select iRay render window. I select the range from 1 to 200. I select either Save MI scene or iRay Standalone Render (Save MI Scene). The progress bar gets stuck at one percent (1%) and then shows not responding nad then crashes later on.
I'm at my wits end trying to figure out why this...More
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Submitted by henryq_productions_llc

0

Votes
Closed
1. Launch iClone
2. Close initial option choice dialog box
3. Close iClone...More
  •  2
  •  677
Bug
Submitted by TopCat

0

Votes
Assigned
This is only a problem when importing an FBX which has 2 or more objects.
At this point iClone is asking if you want to separate them.
Once imported, sub-props loose the ability to rotate beyond 360 degrees (we had that problem once with import through 3DX, which was fixed)....More
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  •  916
Submitted by 4u2ges

0

Votes
Assigned
Hi, i have tried animating with the attached beard, it failed to move correctly with face key. Face puppet was animating correctly. It was skin weighted to the upper and root jaw.
btw the search of "jaw" in skin weights in cc3 failed to get the result "upper jaw"....More
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Submitted by Procrastinator

0

Votes
Not Reproducible
i purchased CC3 pipeline and Iclone 7 but it wont open. i have attach a screenshot.whats your advice.thanks...More
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Submitted by Lemfrancia

0

Votes
Not a Bug
When an rlMotion is imported with "Animation -> Motion Setting Options -> Reset Motion Root" enabled, the imported animation is slightly offset on the Y-axis. To reproduce:
1. Enable Animation -> Motion Setting Options -> Reset Motion Root
2. Load a character and create a simple motion clip...More
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  •  790
Bug
Submitted by Hookflash

0

Votes
Released
Dear Friends I have been doing some proyects whth the Unreal Live Link Plug-in for iClone, in UE4.22 and I´m very happy!!! but Is imposible to me to use the Deep of field in versions UE4.23 and UE4.24 is that something usual?? or is something about the configuration of my Iclone plugin for...More
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  •  996
Submitted by GARCIAGA

2

Votes
Assigned
I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame rates to ensure they're at 50PFS or higher. All settings in Unreal are correct for either a 30fps project or 60fps project. Whatever animation I have in iclone always seesm...More
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Submitted by kungphu

0

Votes
Active
I have 2 GTX 970 GPUs and one RTX 2080 Ti with 32 GB host ram and Intel i7 @4 GHZ, 30 GB set for Virtual memory and plenty SSD space.
I don't have the exact error message but it would say something like failed to allocate memory on each GTX 970.
I hope Reallusion would adopt the Vulkan API...More
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  •  830
Submitted by Ascensi

0

Votes
Closed
I've tried to connect my iPhone 10 to my PC using wifi, hotspot or usb with no luck. I can't get faceware live to connect to the Live Face app on my iPhone.
Does the port number matter?
Please advise....More
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  •  810
Submitted by digirob