Attached beard failed to move correctly with face key.
Hi, i have tried animating with the attached beard, it failed to move correctly with face key. Face puppet was animating correctly. It was skin weighted to the upper and root jaw.
btw the search of "jaw" in skin weights in cc3 failed to get the result "upper jaw".
Hi Irving, Thank you! That would be great if it could be integrated into future version.
Feedback Tracker Admin
Hi Procrastinator,
Currently, the beard can only work with jaw bone animation, it won't work with blend shape.
To animate beard with face key, you need a system that can deform the beard mesh alone with expression blend shape. I'm afraid iClone didn't support this feature yet.
I will mark this issue as a suggestion and make it a priority for future patches.
Irving
Reallusion
1
You are going to edit a submitted issue. This issue will be changed to private draft mode until you click submit again. Are you sure?