906 issues found

0

Votes
Not Reproducible
I am using the trial version of iClone 7 and Character Creator 3 to evaluate this product for use in a project.
I attempt to send iClone 7 the default avatar created in Character Creator 3 by either export to iClone 7 or saving as a .iAvatar file.
However, either attempt causes iClone 7 to...More
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Bug
Submitted by glecakes

0

Votes
Assigned
This behavior is typical for any version of iClone (including iClone 6 and 7).
The Start(,) button takes a lot longer to move timeline scrabber to the beginning , than to move it to the end with End button.
The more intense project is, the longer it takes to go to frame 0, while it does not...More
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  •  730
Submitted by 4u2ges

0

Votes
Not Reproducible
I select iRay render window. I select the range from 1 to 200. I select either Save MI scene or iRay Standalone Render (Save MI Scene). The progress bar gets stuck at one percent (1%) and then shows not responding nad then crashes later on.
I'm at my wits end trying to figure out why this...More
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  •  775
Submitted by henryq_productions_llc

0

Votes
Closed
1. Launch iClone
2. Close initial option choice dialog box
3. Close iClone...More
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  •  630
Bug
Submitted by TopCat

0

Votes
Assigned
This is only a problem when importing an FBX which has 2 or more objects.
At this point iClone is asking if you want to separate them.
Once imported, sub-props loose the ability to rotate beyond 360 degrees (we had that problem once with import through 3DX, which was fixed)....More
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  •  862
Submitted by 4u2ges

0

Votes
Not a Bug
When an rlMotion is imported with "Animation -> Motion Setting Options -> Reset Motion Root" enabled, the imported animation is slightly offset on the Y-axis. To reproduce:
1. Enable Animation -> Motion Setting Options -> Reset Motion Root
2. Load a character and create a simple motion clip...More
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  •  754
Bug
Submitted by Hookflash

2

Votes
Assigned
I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame rates to ensure they're at 50PFS or higher. All settings in Unreal are correct for either a 30fps project or 60fps project. Whatever animation I have in iclone always seesm...More
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Submitted by kungphu

0

Votes
Assigned
When using LIVE face with Iclone 7 in conjuntion with Unreal Live-link for a custom (non-standard) character, the body mesh deforms within Unreal while looking perfectly fine within Iclone 7.
Please find a link below for a video that illustrates this problem.
Rampa asked me to submit this...More
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  •  996
Submitted by mrjmwolff

0

Votes
Closed
My Iphone and Computer connected to same WiFi network, I enter the IP address in iClone as shown in iPhone and it showing failed to connect .
Please help me...More
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  •  1816
Submitted by harexcivil

0

Votes
Not Reproducible
Ref: Support TicketID : 174521
As requested by Support, I´m reporting an issue with iClone Save function.
Heiko 3/12/2020 11:18 AM...More
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  •  768
Bug
Submitted by Fyr
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