In previous versions of iClone (6.0 - attached screenshot showing feature) it appears it was possible to bake accessory constraints into motion plus data. Using iClone 7.83 the look at data does not seem to be baked into the motion plus file. The option is available from the export motion...More
Copying a keyframe in a track that's been sped up (resized with the 'speed' tool) then pasting, drops the pasted key in the wrong place. See (unlisted) video: https://youtu.be/qep6npUW-ok...More
This is about cameras targeting a couple areas and have them repeated rendered/projected in the scene on 3d models such as windows or TV so that when you move the main camera gets world coordinate perspective view/angle of all the local cameras. A skyscraper with a few materials that are...More
Currently, in order to send an entire motion from the timeline to 3DXchange or to Add to the various libraries, one must drag the cursor across the Collect Clip section to highlight the desired frame range, then right click and select "Add motion to 3Dxchange" etc... It seems this method was...More
Hello Tech, and Happy New Year! 🎉🎊🎆🎇🎈😁 I want to be able to make my own custom body cars using this particular system (i.e., https://3dwarehouse.sketchup.com/model/61e29a0a6be803f72f2303161abacc54/Car-Turntable-4800mm-Diameter-Paver-Riser-option ), for my upcoming movie creations (Nostalgic...More
Please bring back the feature that we can save just the heads on iclone it was working till cc3 characters but not for CC3+ every feature you already have is super usefull...More
Morphing two iAvatar that were compatible in CC3 gives unexpected results in Morph Creator. The morph obtained in Morph Creator basically doesn't match what's displayed in CC3, even though both morph comes from the same meshes. Attached, you will find the files: * `base.jpg` -> Base avatar...More
Would it be possible to add a simple GRID overlay that you can toggle ON/OFF. For iClone it will help a lot with accurate composition and camera positions and framing sequences. For example: Rule of Thirds...More