60 issues found

0

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My character has a base shirt and a vest, both of which can be worn separately. So I first did the skin weighting for the base shirt (I manually fixed areas like armpits and shoulders), and then did the vest. But when doing the skin weighting for the vest, I encountered some problems, that...More
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Submitted by 33201037

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I bought an equipment pack in the market and am equipping Kevin. This pack contains a lot of clothes, pants and shoes, which can be matched at will. So, I added all the equipment in the pack to the one CC4 project(If I don't process all the equipment in one project, I need a lot of project...More
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Submitted by 33201037

0

Votes
Active
Hi,
While making characters, I Know that I will only work with symmetrical Morphs.
But I noticed that while using sliders, I have to constantly taking care about what the name of the slider is because I Have to Avoid Unsymmetrical modifiers,...More
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Submitted by blackant

1

Votes
Assigned
If you import a Skeletal Mesh from, for example but not exclusively limited to Unreal Engine, and characterize it, the Skeleton will appear fine Root is at the top and everything underneath it.
When you export it with a Root Motion Animation and try to apply that to the original character in...More
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Submitted by depredor2018

0

Votes
Active
I havent used morph sliders for a moment, today i discovered the below.
Do the following:
- Load a character...More
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Submitted by K_Digital

0

Votes
Active
On CC (tested on CC31 ,CC32 ,CC40) custom morph sliders randomly raise the following trouble:
Any custom slider is affected, two projects created the same day, one does show the below, the other does not using the same slider.
(1.ccproject does NOT, 2.ccproject does)...More
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Submitted by K_Digital

0

Votes
Active
Hi,
I work a lot in the CC4 - Blender 4.x and/or CC4/IC8 - Unreal Engine 5.3 pipeline.
In my opinion there are some things to fix when exporting characters to ensure better compatibility and management:...More
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Submitted by blenderhighschool

4

Votes
Active
99% of the time when I'm working with morphs, I only want to use the morphs that affect both Left and Right simultaneously. (For example, "Brow Width", versus "Brow Width L" and "Brow Width R".) Having all those extra sliders around makes it more tedious to scroll through.
I'd like a quick...More
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Submitted by dan.goyette

0

Votes
Active
I start the program up. I tried to work now for 5 days. Every time i want to start, a project will be load.
1. Loading the program OK.
2. Downloading NEW materials or Clothing: THERE IS NOT ENOUGH MEMORY (see picture)...More
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Submitted by Flash21

0

Votes
Not Reproducible
With CC4.4 launched
Create a character
Select a hair product from Hair Builder (any hair with a material will do same)...More
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Submitted by Catpickle!