42 issues found

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It would be nice to be able to bake the Digital Human Eye shaders, such as changing the color of the iris, to the base map like you can with skin and hair. Right now, a character can be created with edits done to the eyes in the shaders, but when it is exported (like as FBX format) the eye...More
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Submitted by Naitomeatori

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I would love a tool (or content package) that allowed me to easily change the hair color of characters to a preset selection....More
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Submitted by bgb07a

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(1) How to make many texture maps of one object to one diffuse texture map ?
(2) I need to make lights and shadow into the diffuse texture, like Render to texture function in the other 3D software.
In the end, I just need one texure, and make it self-illunimation 100%. So that I don't need...More
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Submitted by Liu Jackie

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*An observation - Uncanny valley - hair looks fake where it is supposed to come out of the skin, perhaps you should taper the hair root tips otherwise it reminds me of a Bowl cut hairdo or attaching a fake mustache prop to an actor rather than seamless/gentle attached to the face.
Maybe an...More
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Submitted by Ascensi

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Create a character with hairs and clothes.
Modify strand colors
Modify Cloth difuse colors...More
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Submitted by blackant

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Add possibility to right click over colors to copy rgb value
and then right click to another Color Value to paste it.
Especially usefull while working with airs patches...More
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Submitted by blackant

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Steps to reproduce:
(Ensure Character Creator v 4.41, and or Iclone v 8.41 is installed)
1. Select Content > Template > Actor > Character > (Any character with hair)...More
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Submitted by powerfulZ

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Hi,
I work a lot in the CC4 - Blender 4.x and/or CC4/IC8 - Unreal Engine 5.3 pipeline.
In my opinion there are some things to fix when exporting characters to ensure better compatibility and management:...More
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Submitted by blenderhighschool

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Not Reproducible
Hello, (I was told by Rampa in Support to contact you) I’ve been working with support to correct the problem (for the last week ticket #246031) that occurred right after and I mean I was working on a project that I’ve been working on for the last two months and reallusion hub notified me that...More
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Submitted by LairdPaul

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1.I exported a facial expression profile of my CC3+ character so I could reapply it after adding tail bones in an external application
2. After adding bones, I imported into CC4 and only 3 compatible Characterization profiles were available.
3. My Visemes were still available but all the other...More