Hi, As of right now, we have a keep "borders" feature but it would be great to have a "keep facial guide". If I line up the guides to the nose, brows, or cheek and Try to smooth the area around it moves. It would be great if that stayed where I placed it when smoothing for more accurate projections...More
I attempted to attach an image plane to a character to give the character more collision resolution using self mesh but wanted to adjust the shape better to fit the character but CC wont let me....More
When, any why, did the keyboard shortcut list get removed from the online manual. This was very helpful for not only new users but also for all of those who can't memorise them all for different software....More
I have created a character and optimised it to an ActorBUILD. I have applied a simple idle motion and attempted to export to FBX. It only exports the Mesh and fails when I include the motion as well. The same CC3+ character (the back-up) will export the mesh and motion fine with exactly the...More
Bug in mesh editing: while editing and moving the eyelashes, I noticed that part of the hair also moved. The hair is a separate mesh entirely, fully skinned to the head node in this instance. This seems like a very strange bug—technically impossible, isn't it? You must have some sever issues...More
If I update cc 4.33 or Ic 8.33, it is impossible to open the two software ON CC4 and Ic8.4. As I didnt cleanned the installers, I could reinstall them. Reallusion needs to dedicate more time to its members' complaints and never respond in a laconic way. Since mid-December 2023 I've been trying...More
I'm trying to project my mesh to the target mesh in CC4 but it's not working for me. After the Auto-Detection option failed (pic 1) I tried to place the points manually (pic 2), but I kept getting the error message that the points were not placed correctly. What should I do here exactly?...More
Hi there, so I have repeatedly bumped into the same issue when attaching to body from headshot. My mesh in headshot looks like I want it to, but then when it attaches to the body, the eyes go nuts and polys appear and ruin the model. I've had it many times now, and it's not there in my original...More