When I import an animation from Mixamo, the animation applied to my character has shoulders too high and thumbs twisted incorrectly.
STR: 1. Download an animation from mixamo (Swagger walk in this example), 60FPS. 2. Drag and drop on to the character. 3. Choose Mixamo_CHXXCharacter as motion profile. Choose the Motion T-Pose. Tick Auto generate perform list. FBX import FPS should be 60. 4. Click on convert all.
This is the output. The shoulders are too high and thumbs are too twisted - 1.Screenshot.png Wherease the expected output has shoulders and thumbs normal - 2.Screenshot.png