Issue 11628
Mixamo imported animations do not look the same
When I import an animation from Mixamo, the animation applied to my character has shoulders too high and thumbs twisted incorrectly.
STR:
1. Download an animation from mixamo (Swagger walk in this example), 60FPS.
2. Drag and drop on to the character.
3. Choose Mixamo_CHXXCharacter as motion profile. Choose the Motion T-Pose. Tick Auto generate perform list. FBX import FPS should be 60.
4. Click on convert all.
This is the output. The shoulders are too high and thumbs are too twisted - 1.Screenshot.png
Wherease the expected output has shoulders and thumbs normal - 2.Screenshot.png
Attachment:
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1.Screenshot.png
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2.Screenshot.png
Submitted byashishgogna9
Nov 8, 2024