Issue 11640
smoothing group issue
I'll bring it back from the blender
When you export to Unreal
When you send it to Max
Smoothing groups of some objects are broken and imported.
Is there a way to solve this?
There seems to be a problem with the fbx file
Smoothing groups were maintained when exporting to Max one by one as obj.
Please let me know.
It has been automatically translated from Korean to English.
Attachment:
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스크린샷 2024-11-16 184347.png
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스크린샷 2024-11-16 184332.png
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스크린샷 2024-11-16 183952.png
Submitted bychomo
Nov 16, 2024