In the current version, the body morphs affected the position of the bones is not applied exactly (as is). Every time I apply the same morph to a neutral character, the position of the bones (and the whole character) unpredictably changes along the Z axis in the range of 1 mm (each time the...More
Basically Goz starts loading the files as before, and when it finishes loading the files the cc4 icon on the taskbar lights up but the pop-up window to create props, clothes, accessories, etc. does not appear... I tried everything, retries goz, updated the route but nothing works... Could...More
Custom Characters often require new custom textures, I'd like the ability to have a drop down allow us to load either Diffuse, Physics maps, AO, Depth, metallic, SSS, Glow etc, - just to be able to speed up the workflow. GoZ Plus offers the advantage of loading and applying the depth textures...More
When using any pose other than the bind pose on a character, symmetry is broken. Here is a link to the video showing the issue : https://youtu.be/m_M4ZAbqo2w...More
Hello, We owners of 3dsmax 2020 - 2022 and CC4 and iC8 would sure like to be able to have "Auto setUp for 3ds max" plugin available for us too. I know you can't go back too far but 4 years isn't too much of a stretch. Hopeful suggestion....More
- some custom hairs don't appear in saved projects; opacity is not an issue, just not visible. The "eye" is on in the scene tab. -Selecting certain saved custom hairs in content manager causes an immediate crash (never did this before since update) - Saving custom hair causes a file corruption...More
When importing two characters into 3ds Max using the Auto Rig Setup plugin, I encountered a facial rig problem. The rig functions correctly for the first character, but for the second one, the mouth doesn't open properly; instead, it compresses inward, resulting in an unnatural appearance....More