Issue 11767
Hair Transparency Issue in Unity HDRP After Exporting from DAZ3D and Character Creator
Hello Community,
I’m facing a transparency issue with hair when importing a character from DAZ3D and Character Creator into a Unity HDRP project. The workflow I followed is as follows, and I’ve also included a video to show the steps:
1. Export from DAZ3D:
I created a Genesis 9 character in DAZ3D and applied hair.
2. Import to Character Creator 4:
* I imported the character into Character Creator 4.
* Added hair simulations but didn’t change the hair visuals or textures.
3. Import to Unity HDRP:
* I imported the character into a Unity 6 HDRP project using the **CC_Unity_Tools_HDRP**
* pipeline provided by Character Creator.
* The skin renders perfectly, but the hair has issues:
** It looks overly thick.
** It has a strange transparency effect where I can see through the hair in an unnatural way.
I can't attach the video file so you can get it from:
https://discussions.unity.com/t/hair-transparency-issue-in-unity-hdrp-after-exporting-from-daz3d-and-character-creator/1583620/1
Submitted byarafat_498264
Jan 13, 2025