745 issues found

0

Votes
Closed
I have message "failed to open the file" for each commands...More
  •  2
  •  94
Bug
Submitted by guy launay

0

Votes
Closed
https://youtu.be/m1KPZ9rHhqs
https://youtu.be/ol6bVobuMfc...More
  •  1
  •  65
Submitted by blackant

0

Votes
Assigned
Create a character with hairs and clothes.
Modify strand colors
Modify Cloth difuse colors...More
  •  0
  •  68
Submitted by blackant

0

Votes
Not a Bug
Trying to export a head for metahuman shows all 4k source textures and only allows medium export and says you need 4k textures for high....More
  •  1
  •  65
Bug
Submitted by bad_character

0

Votes
Closed
I only updated CC4 and it stopped working (sending files to Zbrush.
I've tried removing facetool folder and file from the ZPlugins64 and uninstalled face tools from the Hub to then reinstall to reset everything but it changed nothing.
I am reluctant to post here any more for bugs as I've stated...More
  •  3
  •  148
Submitted by Ascensi

0

Votes
Active
Add possibility to right click over colors to copy rgb value
and then right click to another Color Value to paste it.
Especially usefull while working with airs patches...More
  •  0
  •  58
Submitted by blackant

0

Votes
Assigned
- Create a Neutral character or any
- replace eyes and teeth with Game version 1 UV
- Optimize the character to game version...More
  •  0
  •  55
Submitted by blackant

0

Votes
Active
Hello, i have discovered when importing OBJ with or without Metallic/Roughness maps , both are not editable. Only when replacing them, export the imported obj and re-import it or deleting the maps (DEL) , then Undo with STRG+Z makes them editable.
I asume this must be a bug. Please refer...More
  •  3
  •  70
Submitted by K_Digital

0

Votes
Active
1. Make a character through HeadShot2
2. Apply "Female Asian.ccSkinGenP..." to the character
When the window pops up, you can't do anything, including clicking the close button...More
  •  3
  •  79
Bug
Submitted by 33201037

0

Votes
Not Reproducible
1- Program freezes or crashes moving accessory meshes (before skinning them), it's not a consistent bug but it happens often.
2- Meshes loose textures when rendering with "Render with Max Texture Resolution"...More
  •  2
  •  73
Bug
Submitted by Dani Marti
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