ability to control complex blend shapes at run time while it was advisable to bake them in animation clips , but in case a dialog scenes dynamic control for cc4''s emotions can be very helpful this can be done by making a runtime version of the facial expression editor to be use at runtime...More
When I import an animation from Mixamo, the animation applied to my character has shoulders too high and thumbs twisted incorrectly. STR: 1. Download an animation from mixamo (Swagger walk in this example), 60FPS....More
I'm creating custom hair and I get those weird artifacts when selecting the human hair shader. Normals are good and meshes look perfect anywhere else. Even without textures those artifacts show up, so it's not a problem or normals or textures....More
When I import CC characters(.FBX) into 3dsmax, the location of root bone seems alright, just on (0,0,0). But when into UE5, the root bone location is some like (0.00045, -3.362969, 0). Is this a bug or something I missed before export from CC?...More
Yeh, Sorry, Age old issue The transition from CTA5 to CC4 ( sorry if i have totally missed this ) cartoon characters only. Can we have a full video on this ?...More
I have trial CC4 cannot export fbx due to above restriction ,if I buy this trial will I be allowed to export or ig I need this license how do I get it is it the clothes in your trial pack .Early reply appreciated thanks...More
I've put a dress on my character, the character was in Bind Pose. I went into Material Editor, and merged all of the dress materials into one. After that, although the merge worked fine, the dress went into T-Pose, while the character remained in the A-pose (the bind pose). Switching to any...More
I recently bought character creator 4 . After finished installing i tried to open the software everything came properly except the smart content manager. i followed default installation process only.. i searched everywhere but i couldn't find any solution. Also, I raised ticket for this issue...More