Hi,gtr.nkm Here is my result in Unreal 5.5 with UE Auto Setup 1.37,everything looks normal.Can you show me your Character Creator's export fbx setting & Unreal's import settings? Or could you record the process from exporting in Character Creator to importing into Unreal? Best Reguard Howard
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Hi,gtr.nkm Thanks for your feedback The materials for the hair and tearline are as expected. The reason it might affect the visual result in Unreal could be the Shader Type. Could you tell me which Shader Type you selected before you import? If you selected the HQ Shader, can you provide your file and the version of Auto Setup you used? Attach these files in your next comment. If the file size is larger than 10MB, you can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and put the link in your comment. You can use Private Comment if you want to keep it private. Best Reguard Howard