Hello, (I was told by Rampa in Support to contact you) I’ve been working with support to correct the problem (for the last week ticket #246031) that occurred right after and I mean I was working on a project that I’ve been working on for the last two months and reallusion hub notified me that...More
I'm creating a character on CC4 and I would like to apply two different gloves on each hand. I have two assets, bought from the content store. Both of them apply to both hands, so I wanted to use the new Delete face tool but I have an issue with it. To proceed I applied a first asset and I...More
Hi, thanx for your great product - we are using Character Creator 4 intensely. But we are severely limited for our use case since the manual creation of a new character takes so much time. It would be immensely helpful if there would be a way to automate (random) creations of characters (we...More
When exporting a character with subdivision ticked and importing such character into Unreal Engine there is always an issue around the face no matter the model. Even when using a default character model and adding subdivisions the issue still persists. Please try this for yourself. When importing...More
Clothing on Soft Cloth body enabled might have been possible but here is an issue I pointed out in the past before the last update.. ----> in the timeline--- when physics is enabled on a body character, ---there is no soft cloth flag --like all other soft cloth enabled clothing has and this...More
I accidentally pressed K and the view zoomed out far, then I tried to reorient the view with J but it does nothing. Even if I orient the view to Front, the J key does nothing nor does the option to select the view to J....More
There is a ton of potential with the Material Merge (UV) option for game dev. It can potentially save a lot of draw calls on a character. The problem is that there is no way to change what might need to be higher resolution. A good example is with hair. If I want to combine a beard, mustache...More
https://www.youtube.com/watch?v=YHD9zR8cXbw Another quest besides the question posted in the video above, is to set the position of the head in the facial profile editor. in 3DXchance you could set the head by moving the Head_bone, in CC4 you can't set the position of the head by the bones...More
When I tested with only creating a few morphs, the speech was realistic but as it got more complex the mouth movement starts vibrating around the mouth area. I've been observing the evolution of Visemes for years and their associated thumbnails to help identify to users what the face expression...More