1077 issues found

0

Votes
Not a Bug
When exporting you get an option between A-pose and T-pose, however, after exporting they are both A-Poses....More
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Bug
Submitted by Dorothy Jean Aug 30, 2020

0

Votes
Assigned
In Character Creator 3.22
1. Go into pose mode on any character
2. Activate any of the gizmo-types by either hotkey or through the pose-picker...More
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  •  831
Submitted by doubblesixx May 12, 2020

0

Votes
Not Reproducible
I just tried to find the T-Poses but cannot find them. I know I was able to find them before when I import a character and click advance. Today, however, this button only led me to the general documents folder.
Maybe this is because I reinstalled it. Anyways, in terms of usability and consistency...More
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  •  830
Submitted by Mikay² Mar 7, 2020

0

Votes
Not a Bug
Hi, I am chauncey phillips
I hope this finds you well-
The suggestion that I have is to implement an in - game players choice customization so that we the game creators can outsource the duty of character creation to the player....More

0

Votes
Active
When exporting a character using merge material, it would be nice to be able to exclude certain items that will use a different shader in-engine, such as hair. You could do this in the "merge by type", but it would be nice to merge everything except the hair, or eyes if you have a seperate...More
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Submitted by Attensi AS Apr 3, 2020

0

Votes
Active
The Character creation tool icon is giant in the toolbar, rarely used by myself, and knocks important debug information off the toolbar to the right and puts that into a drop down. Since your tool is accessible elsewhere please don't do this....More
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Submitted by james.scarafone May 14, 2020

1

Votes
Active
Hi
I would like to ask for a feature that would be very helpful. In Unity I use the characters to work with AI, and something that would be VERY helpful for mem and I believe for every people who use the Characters for games and realtime 3D, would be to be able to export the preset emotions...More

0

Votes
Assigned
Hi guys, your default pose is non-symmertical, please fix it!!! See attached file. It's clearly visible from side view....More
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  •  826
Submitted by nk_794278 Feb 20, 2020

2

Votes
Active
Please can the _SSSMaps be included in the textures folder when exporting a character that's been converted to GameBase?
so the equivalent of
Std_Skin_Head_Pbr_SSSMap.jpg...More
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  •  824
Submitted by jerome.dipietro May 12, 2021

1

Votes
Active
Steps:
1. Place smart hair components on default avatar.
2. Make sure to include a smart hair brow piece....More
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  •  824
Submitted by tantrum Apr 5, 2021