In character creator 3, can you somehow save the preset under your name? I work with the Lumberyard engine, and it was very convenient. Because every time you change the values, too long. Maybe there is such an opportunity to save the predefined parameters and call them not with a custom, but...More
Hey Reallusion Team, simply thought, it would be awesome if you can replace the character base mesh and keep the cloth. not sure if this works somehow with cc3 right now or if its possible in the future. but imagne you have multiple males and females. and instead of clicking each character...More
Hi, I am learning to use the headshot and decide to use a toon character as a basis to form a character on. The toon character jimmy seems to be a fine candidate, however the projection angle seems to be off by a huge amount. The camera is projecting the face at 45 degree downwards. Making...More
When I export an fbx model from CC3 it is in the A pose. when I try to import the fbx from CC3 into Blender the action causes Blender to hang/freeze. Then I have to use the "Task Manager" to shut Blender down....More
Hi, The face number of body exported from CC is 13100,it can not be changed. We need high precision(smoothing) character models in hdrp game(unity) ,the face number of FBX exported from CC is not enough....More
Hi, I played around a lot with the IClone->Unreal LiveLink. I use it mainly to bring my characters to the engine. My steps are: CharacterCreator->IClone->UnrealLiveLink. The problem i stumbled over is, that the imported characters have sooo many materials that the Draw calls are insane. My...More