Incorrect projection angle of toon face character.
Hi,
I am learning to use the headshot and decide to use a toon character as a basis to form a character on. The toon character jimmy seems to be a fine candidate, however the projection angle seems to be off by a huge amount. The camera is projecting the face at 45 degree downwards. Making the headshot failed to capture the face correctly. And there was also a slight twist in the body angle towards the left side. Please have suitable settings so that the users can use it for a range of characters (toons, aliens, ....) instead of just realistic humans.
Hi, Procrastinator
Be honest the Headshot tech is focusing on real human but it still allowed others "human-like" images so It is hard to say the result you get is correct or not. We know users want to create diverse characters via this technology so we will keep enhancing that and hope one day we can make this kind of avatar better.
Right now, in my suggestion, if you want to create that kind of toon characters, I will recommend that to use Headshot slider based on our cartoon character pack manually adjust by your hand, I think that would be easier then using Headshot for now.
https://www.reallusion.com/ContentStore/Character-Creator/Pack/3D-Toon-Kids-&-Teens-On-Campus/default.html
Thanks,
Luke
1
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