Issue 7913
Exported GameBase characters need Sub Surface Scattering maps included in texture folder
Please can the _SSSMaps be included in the textures folder when exporting a character that's been converted to GameBase?
so the equivalent of
Std_Skin_Head_Pbr_SSSMap.jpg
Std_Skin_Arm_Pbr_SSSMap.jpg
Std_Skin_Body_Pbr_SSSMap.jpg
Std_Skin_Leg_Pbr_SSSMap.jpg
but instead:
Ga_Skin_Head_Pbr_SSSMap.jpg
Ga_Skin_Arm_Pbr_SSSMap.jpg
Ga_Skin_Body_Pbr_SSSMap.jpg
Ga_Skin_Leg_Pbr_SSSMap.jpg
or a combined map if using a Single material instead of Multi
Submitted byjerome.dipietro
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