Votes
0
Product:
Character Creator 3
Version:
3.3
Status:
Not a Bug
Issue 7202
Export T-pose is an A-pose instead
When exporting you get an option between A-pose and T-pose, however, after exporting they are both A-Poses.
OS: Windows 10
  •  5
  •  844
Bug
Submitted byDorothy Jean Aug 30, 2020
1
COMMENTS (5)
Feedback Tracker Admin Sep 18, 2020
Hi Dorothy Jean,

I didn't know what kind of edit mode that you use in Blender, but if that mode will unbind the Bone skin.
Body mesh will change to A-Pose, cause A-Pose was bind pose for CC3+ base.

Calvin
Reallusion.
Dorothy Jean Sep 4, 2020
ok i tried again and it seems to be working now. Odd.   I guess when i switch to edit mode the character goes into an A Pose, maybe that is what I'm thinking of.

Not sure if that is a big deal though.
Feedback Tracker Admin Sep 4, 2020
Hi Dorothy Jean,

Could you send your FBX to us?
Here is the result I got.
Thanks for your help!

Calvin
Reallusion.
Attachment:
  • Blender_TPose.jpg
Dorothy Jean Sep 4, 2020
Its the fbx blender settings. Im away from my pc but just choose fbx then blender.  And pick t-pose.
Feedback Tracker Admin Sep 4, 2020
Hi Dorothy Jean,

Thanks for your feedback!
Did you export FBX format?
Could you capture the export settings to us?
Thanks for your help!

Calvin
Reallusion.
1