1075 issues found

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I'm currently exporting a lot of iAvatars to iClone, and I'm getting tired of having to uncheck "Max Texture Size" every time I export the character. Similar to the .FBX-export, it should remember my settings for the session. It would also be nice to be able to assign a shortcut to exports...More
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Submitted by Attensi AS

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Open this file: https://mega.nz/file/eZxCmb4A#E2gwUWKYfuCO1YX_8HFY_5EIbh-2nzi6F6JFQfS5AVw
Select the T-Shirt
Open up the Material Editor...More
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Submitted by c68

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Dear Sir/Madam,
Can an Amazon Lumberyard export option can be added to the FBX export menu in character creator 3 please?
Thanks so much for your consideration, and the amazing character software....More
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Submitted by jacob.siler91

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Hi i made several characters to be used as characters in my gamejam project for Epic Games, i try to keep my final game lower than 1gb so i convert my characters to Game base and export!
Unfortunatly convert to Game Base is a way with no return and also i cant use my morphs anymore to make...More
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Submitted by jacomeliluciano

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I understand this could be accomplished when using the Goz feature and probably exporting to Obj but this should be built into the Edit pose UI so it doesn't break the workflow..ie stop posing, Goz, send back or export to obj & import as morph etc....More
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Submitted by Ascensi

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I've made the mistake of overwriting my standard character-file with a game based one more times than I can count. It would be nice to be able to reverse it, and go from game base to standard. It sometimes work if the software closes by accident, and you can get a pop-up asking if you want...More
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Submitted by Attensi AS

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I've tried exporting poses with FBX problem Baked Poses (animation) don't seem to bake out at frame 0.. T-poses are the only default.
exporting a pose as the default is ideal for painting in other programs.. it makes it easier to get into painting but also to go further and easily isolate areas...More
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Submitted by Ascensi

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Not a Bug
Michael 4 does not import whit transformer 3.3+, it does when you select 3.3...More
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Submitted by Rottadamic

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The developer Alley has a couple of postings for Men's PBR Suits and a Toon one. When I use these, I always have to screw with the mesh because whoever did them put 4 buttons on the suitcoats. Nobody has 4 buttons on their suitcoats. Alley says she didn't make the mesh. I want to contact whoever...More
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Submitted by m.hawkins

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When exporting a character and merging the texture maps, it'd nice to have some way of prioritizing the textures. The face should have higher priority than shoes etc, to make the best use of the pixel space....More
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Submitted by Attensi AS