1078 issues found

0

Votes
Closed
Make character in CC3 with morphtargets.
Export from CC3 to Unreal Engine 4.25 with FBX (clothed character) Unreal setup.
In Unreal 4.25 eye_occlusion mesh pops out through eyelids....More
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  •  1936
Submitted by ant_127217

0

Votes
Closed
I am not able to run the application anymore. Got the latest update to 3.04 from the hub and installed it. Now when I run the app, it launch, show the splash screen and then quit.
I did uninstall the app completely and re-installed via hub, but it is doing the same thing. Windows 10 has the...More
  •  3
  •  1933
Submitted by lollosone

1

Votes
Active
There is a problem when a character is exported as FBX and then imported into Unreal with animations. When I try to retarget the animations from the mannequin character to my character there is always sliding feet or hands (IK) and the issue is probably happening from the wrong size of CC character...More
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  •  1927
Submitted by pixelpirate23

1

Votes
Not Reproducible
hi , i have been trying import high heel shoes from DAZ via FBX into CC3 in their correct foot pose, but the shoes always import flat footed, which distorts the shoe, is there a fix to this please?...More

0

Votes
Released
DAZ3D G3 Characters not importing correctly Eyes do not deform with Morph. I have imported a few G3 Characters, and I am able to create a morph. but the eyes do not follow the morph....More
  •  2
  •  1922
Submitted by anandadivine108

0

Votes
Released
I am working on a character based on Ayaka. I converted it to CC3 and then Game Base. All was working fine until I tried to apply the Game Eyes. Applying Game Teeth worked fine, but when applying Game Eyes, both eyes suddenly get jumbled up in the left eye socket. See attached image for what...More
  •  1
  •  1921
Submitted by Magique

3

Votes
Active
in the same way we can use transformation for daz characters be able to use transformation also for CC fuse from adobe the current beta version and the 1.3 steam version, CC does have a awesome free library of cloths and acessories and it could be very helpfull be able to import that things...More
  •  0
  •  1910
Submitted by Ellessarr

15

Votes
New
Why don't we have proper skins for Asian and Black characters? Please, no more stereotypical characters, like the fat Black lady or the Black boxer!...More
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  •  1907
Submitted by JasonJ68

3

Votes
Active
I think it would be great to have a "Create Camera" function the same as what exists in iClone.
a) It allows you have multiple cameras that belong only to a specific project
b) It is functionality iClone users are likely to look for when they want to save a camera view in CC3... I know I did...More
  •  3
  •  1907
Submitted by justaviking

2

Votes
Active
It is extremely tedious to export and import every character in Unreal Engine. I wish we could simply select a bunch of face morphs that we can export with a model and then we could simply randomize or set the mix of morphs for minor characters in the game engine so that we do not have to export...More
  •  1
  •  1905
Submitted by Mikay²