1077 issues found

1

Votes
Active
The host program shows the correct result in the view port with the opacity map. I've detected the problem by making the scatter map a png with an alpha channel. I erased a UV area/mesh part in the scatter map that contains the gums side of the teeth model and it changes the model part that...More
  •  3
  •  1867
Submitted by Ascensi Sep 25, 2019

0

Votes
Assigned
This one *is* a bug -- the character "Boggles" (which is based off the Daz official shape of Ollie, which *does* import correctly through Transformer) will not import correctly, saying there is no shape for it (which, again, is wrong, since the shape he is based on imports just fine).
https...More
  •  2
  •  1864
Submitted by Kelleytoons Sep 7, 2018

0

Votes
Active
HI CC3 needs a rigging system, coz, it can't up hold daz' rigs as they are to complicated for it, and if you change the shoulders or or lower leg bones in cc3 the models becomes severely distorted. which is why it needs it's OWN RIGGING SYSTEM ONE THAT CAN COMPETE IN COMPLEXITY TO DAZ!...More

0

Votes
Not Reproducible
The program no longer runs. It complains that I don't have a DX11 compatible graphics card. I have a GeForce GTX 1060 card with 6GB and the program has always worked with this card before. However, I recently have attached a second monitor that is being driven by an Intel HD graphics Card....More
  •  9
  •  1857
Bug
Submitted by Magique Sep 9, 2020

0

Votes
Hold
Hi.
Since a few days Iray only renders in CPU mode - even the default scene shows "GPU - Out of memory". I have re-installed the plug-in and I have installed the latest graphics driver. I hadn't this problem weeks ago and I think my GTX1080ti shouldn't have that much problems rendering the...More
  •  3
  •  1857
Submitted by ToKoMotion Feb 13, 2019

0

Votes
Not Reproducible
The Install/ Setup for CC3 is crashing on install.
I agree to the EULA.
I am prompted for my User Name and Company Name....More
  •  4
  •  1855
Bug
Submitted by gellenburg Oct 26, 2018

0

Votes
Not Reproducible
Hi,
When exporting .FBX'es, the smoothing groups of non-native CC3 clothing is lost.
If the .FBX is opened directly in Unity (not through any editing program), the smoothing groups are just fine, but when opened in 3DS Max, the smoothing is completely gone, and the smoothing groups are non...More
  •  3
  •  1849
Submitted by Attensi AS Feb 5, 2019

0

Votes
Closed
Using CC with Headshot and SmartGallery plugins. Also have iClone.
Downloaded updates through the Reallusion Hub.
First tried to open and modify hair on existing project files - characters that had been created with the headshot plugin. New hair shows in "Contents." Was initially able to...More
  •  3
  •  1846
Submitted by tina.berger.us Mar 26, 2021

0

Votes
Assigned
Greetings,
Currently I'm working at Custom morphs and need native CC3 Neutral character and T-Pose for correct result.
Neutral Character....More
  •  0
  •  1846
Bug
Submitted by Vit3D Nov 3, 2018

0

Votes
Not Reproducible
If you fix the blink with the autoblink correction of CC3, the morph doesnt be saved and doesnt transfer to 3dxchange so we can export it and modify it further
if you press the morph in 3dxchange , it changes back to the old morph, not the fixed one from CC3...More
  •  3
  •  1843
Submitted by ahingel Nov 18, 2021