1075 issues found

0

Votes
Closed
Steps to Reproduce:
1. Export CC3+ Character to FBX format for Unreal
2. Import FBX file to Unreal...More
  •  8
  •  1959
Submitted by goldwynlau

1

Votes
Active
Hello,
Character Creator 3.21 Pipeline starts normally, but when loading any file, it shows "Loading Stream ...", then "Converting data ...", then while showing "Please Wait ..." it crashes (Application disappears from the screen with no error message).
I tried many of the game ready and studio...More
  •  2
  •  1953
Submitted by achimxx

2

Votes
Assigned
Im not sure if this is a bug, or its... me :) but anyway...
When I export a character as an OBJ (for prop and cloth modelling in Blender) I get a starange offset when i reimport the the mesh into CC3 again.
This is what I did:...More
  •  6
  •  1944
Submitted by c68

0

Votes
Not Reproducible
Dear Sir or Madam, Hope you are fine
I would like to consult a issue, I have tried the trial versions of Character creator 3 (3.2, 3.31, and 3.32), but I cannot import OBJ file created by Mavelous Design program, the CC3 always closes when importing OBJ file after select OBJ file to import...More
  •  3
  •  1936
Submitted by Kthorxaitou2020

0

Votes
Not Reproducible
CC3 is crashing when I try to export a simple nude man (I need the manikin in blender).
Steps to reproduce:
1. Open a brand new project with default manikin...More
  •  3
  •  1935
Submitted by hillel.g.austria

1

Votes
Active
Try to export head from CrazyTalk to Character Creator, it keeps giving error about having to have CC version 1.3 or above, I have 3.02.
Alternatively, tried to export as RLHead and import in CC 3.02 and get error about please use CC1 Baseline character, I tried to do that but the CC1 baseline...More
  •  2
  •  1935
Submitted by eleven.1

0

Votes
Active
When importing clothes from Daz, there is usually a lot of buttons and other detached details. This is an issue, as they're created as unique assets in CC3. It would be great to be able to combine/merge meshes in CC3, to remove this issue...More
  •  2
  •  1934
Submitted by Attensi AS

0

Votes
Released
My goal: To export CC3 characters (converted to Game Base) to Blender (v. 2.83) for touch-up, then to Unity.
My steps (screenshots attached below): I create a character in CC3 (v. 3.22), then convert it to Game Base. I put it in "0_T Pose" and export "FBX (Clothed Character)" with either...More
  •  5
  •  1928
Submitted by NinjaMouse

0

Votes
Released
Not sure if this pre-existed in 3.2x or not as I haven't done much in the way of CC3 morphs until recently. However this new problem exists not only with importing avatar obj's exported from CC3 and altered in Zbrush, and imported to create morph sliders. It also happens with avatars exported...More
  •  4
  •  1918
Submitted by Colonel_Klink

0

Votes
Released
I'm using CC3 3.41 Pipeline
When I attach 2 custom props to a character and use the Omniverse Exporter, then Character Creator crashes at 35% progress to the desktop. If only ONE attachment is used, the export works fine...
This happens with most of my custom created props....More
  •  1
  •  1917
Submitted by c68
1 ... 891011 12 13141516 ... 108