1077 issues found

16

Votes
Active
Hi Devs, even though I like the direction of the SkinGen Premium but overall I'm not happy with my purchase.. it could be way better than it is using displacement.
I know from experience in order to create the bumpy look with normal maps that you need to have a hi & low poly version of the...More
  •  12
  •  2550
Submitted by Ascensi

0

Votes
Released
The FBX import dialog of Auto Setup 1.01 for Unreal 4.22 is not displayed correctly on Japanese version Windows10 Pro (version 1903), so FBX files exported from CC3 cannot be imported to Unreal properly.
Specifically, the HQ Shader button and the OK button are not displayed because the dialog...More
  •  4
  •  2549
Submitted by m_koshi

21

Votes
Active
Headshot is great, and the "Image Matching Tool" is very useful.
SUGGESTION/REQUEST:
Please add support to use a PROFILE (SIDE) IMAGE for additional *manual* refinement....More
  •  5
  •  2523
Submitted by justaviking

0

Votes
Closed
The program is crashing moments after start-up with no visible error message. I have attached what I think is the log file.
I have updated using the RL Hub.
I even removed it and reinstalled it....More
  •  3
  •  2506
Submitted by mchacon_662011

0

Votes
Closed
This error occurs both in Character Creator 2 and 3 whenever they start up....More
  •  2
  •  2490
Bug
Submitted by laozen

0

Votes
Released
hi there,
I'm having issues re-importing my meshes back from Zbrush to CC3 (via GoZ). At first I thought it was due to my sculpting changes in Zbrush but it seems it applies to quick base model tests as well. (see attached video)
When I export to Zbrush and then, even without doing any big...More
  •  3
  •  2480
Submitted by versteeg.ac

3

Votes
Active
I have been using Character creator 3 pipeline
it seems like a fantastic option from editing to integration
however I have had many problems in relation to the structure of the skeleton game base in relation to the hands...More

0

Votes
Not a Bug
Hi,
I was encouraged by your support team to raise this as a potential bug. All details and images are in this post: https://forum.reallusion.com/433741/CC-Character-Bone-Issue-in-Unity#bm434309.
I'm not having these issues with other 3rd party models and you can see the side by side images...More
  •  1
  •  2420
Submitted by HappyKat100

17

Votes
Active
Hi Reallusion,
We REALLY need a way to RENAME a mesh in character creator, not just the object name.
This is especially important as the fbx exporter takes the "mesh name" to transfer the character into unity....More
  •  7
  •  2416
Submitted by e1_scheer

1

Votes
Active
I've currently begun to work with Unity 2019, and found out that there isn't a slot for roughness anymore. Instead, you use a smoothness map (inverted roughness) in the alpha channel of the metallic or albeido map.
Having an option to automatically do this at export would be great, as it...More
  •  1
  •  2412
Submitted by Attensi AS
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