1077 issues found

2

Votes
Active
Headshot must retire the outdated 1k (horrible results) and 4k textures and replace, or provide the user with the option to choose, 8k textures!
The purpose of software is to make life easy. Currently, headshot has too many options that must be tweaked to get the face looking similar to the...More
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Submitted by tim.bradbury Sep 10, 2020

0

Votes
Closed
Steps to reproduce issue
1. install zbrush 2021
2. install character creator 3.3 with pipeline extension...More
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Submitted by mkibria Aug 12, 2020

0

Votes
Closed
Reproduce:
01. Download the Auto Setup in the offered link.
02. With the project (C++ PROJECT) shut down, do the steps, moving the Content and the Plugin folders to my project folder....More
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Submitted by marinha_saori Aug 11, 2021

0

Votes
Closed
Trying to open saved characters which were created in 3.3 and now after the recent update to 3.4 results in 46 missing textures. No idea where the missing textures are, no idea how to fix this, but my task on our project is being held up yet again. Please don't request videos again as I don...More
  •  6
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Bug
Submitted by Ghetzi Mar 29, 2021

0

Votes
Not a Bug
Today I discovered your software and it's just amazing. Can I sell characters I build with this software at the Unity store?...More
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  •  3372
Submitted by maordany Nov 26, 2019

2

Votes
Active
Hi everyone,
For those who might be having issues importing DAZ Genesis 8.1 into CC3, I compiled a fix to this issue attached in pdf and image file.
Best regards,...More
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Submitted by LFA May 28, 2021

0

Votes
Not Reproducible
When using personal hairstyles from the library, the hair conform is not working. Turning it off "conforming" isn't changing the final look. This is a massive problem, as hair usually has a lot of layers and vertixes, and can be very time consuming to edit. There is no way to reset it to the...More
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Submitted by Attensi AS Oct 24, 2019

0

Votes
Assigned
1. Converting character with thin shoulders deforming a mesh underarms in the front (slide 1). I was able to rectify that by smoothing faces/sculpting (slide2). Would be nice to have it automatically done.
Side Note: I cannot figure out how to enable a mirror selection in Edit Mesh mode. Is...More
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Submitted by 4u2ges Sep 22, 2018

0

Votes
Released
Gimbal lock error when exporting FBX files from 3ds Max originated from Character Creator 3.
Reproduce this issue by:
1. Create Game Base Male (or any character)...More
  •  7
  •  3299
Submitted by anders_187857 Aug 12, 2020

12

Votes
Active
I wish there was a export setting to separate the head and body meshes. I believe this would be more efficient in game engines that utilize blendshapes/morphs. Though you'd have two skinned meshes instead of one, only the head would have blendshapes since the body's verts aren't affected...More
  •  3
  •  3290
Submitted by mattrified Oct 2, 2018